I also noticed that throughout the whole video he has a smile on his face, except for the beginning.
Epic pelvic thrusting as well.
"I will not stop!"
"Until I have the answers that I crave!" We love you Uncle Jess and your flaunting sexuality.
"I'm all grease!"
This movie was incedibly gay but incedibly hilarious at the same time. It sort of eminds me of Stamper's flash's. So gay it's funny.
Generally I don't approve of flash's that poke fun at othe users. Honestly, I did like Brawl Taunts, I do think Rina-Chan has a nice voice, and I do think Kirbopher is a good animator / writer (though the last Parody Rangers wasn't that great IMO).
I did see Street Fighter Club, and while it had a few funny parts, it was pretty terrible and filled to the brim with \b references out the wazoo that they lost their funny factor, and the animation was meh.
In this, I think it's the voices alone that make it so awesome, as well as the sudden random cuts to gayness. Like I said, reminds me of Stamper so well.
So, the only thing that I don't care for is the obvious picking on Rina-Chan and some fellow animators, but the way you all did it makes me laugh my ass of, particularly SonicMega's "I'm all grease, do you really think you can hurt me?"
Other then that, outright hilarious video. Ryu and Ken screaming contest and the CD-I rape scene had me rolling for hours.
Good, but one thing that really bothers me.
Hell, it bothers me in every beat-em up style game.
It's called the "Watch me counter you mid combo" Pretty much every boss has it. And it's annoying as hell. It's such a cheesy tactic. If you want to keep us from non-stop comboing boss, then make them automatically fall down and give them a brief invincibility moment, not make them counter-knock down every time you swing your spoon at them.
Fun, but the AI is way to reactive...
Although overall a major improvement over the first one, the AI reactions to your disease is just plain silly. I made a parasite with NO SYMPTOMS (I sold the starting one), and just starting beefing resistance and transmissions. Meaning my parasite did nothing to the body at all, but was just hardy.
And yet, China decides that Madagascar's 1000 infected people (who feel perfectly fine, mind you) are a danger to the world, and close their borders.
Another note is spread to some countries. Madagascar, by itself is insanely difficult to infect, since all it has is a single shipyard, and borders no other countries. As soon as the world catches on to your Parasite that does nothing, Madagascar follows suit. It took at least 20 minutes for my parasite to get OUT of Madagascar, since apparently no ships were coming to or from the shipyard there.
Also, there's still a few bugs:
Greenland is probably the least reactive country. Maybe it's due to the low population. But their stuff stays open the longest, even if there's only 500 people vommiting, sweating and high fevers running around, dropping like flies.
Sometimes the name doesn't show up, and it just sits there as "Disease Name" Hell, half the top 50 scoreboard is called "DISEASE NAME".
Overall though, the game still was pretty good. It was a defenite advancment over the original, and I liked the explanations for each symptom (no longer do I have to wiki "Necrosis"), and a few other things were neat like the starting traits (biohazard truck crashes, and my disease starts out airborn :D)
Good, but not perfect.
Randomness can be good sometimes, but in excess, it kills the game. What I mean is that I was in the second to last city. I had 4 survivors plus myself, and found myself the hand grenades. I figure I'd use the grenades, and give all my buddies the good machine guns.
Boy did that suck.
As soon as it starts, about 6 fatties with weapons rush and kill EVERY SURVIVOR.
Your survivors getting killed is really irritating, especially when it's by a rushing zombie with a weapon. You can't do shit against that.
To top it off, my new found grenades got glitched when I decided I'd retry. I noticed that insetad of aiming, you angle them for the distance. Well I angled them to go far, and then I couldn't get them to go short anymore. No matter which way he held his arm, they just got chucked away.
To top it off with the weapons, many of the ones that were good before are just horrible now. I was over-joyed when I got the M4 and the AK-47. I was pissed off when I saw that they weren't any better then Uzi I got 10 game days ago. The weapons that should be good should actually be good, and the weapons that should suck should actually suck.
My only other complaint was how the barricade strength got weaker with each town. Seriously, 40 health? Against 6 fatties rushing you with weapons,a nd about another 10 behind them? With no surviviors? It's just impossible.
Even above all this, though, it was still fun. The traps and searching ideas were genious, and I was pleased to see that surivors didn't dissapear every time you decided to look somewhere (probably to equal out with how easily they die in standard gameplay), and I was half-pleased with the fact that you could arm them.
Word to the wise, don't give them the Hunting Rifle. Your character can shoot much faster with hit and score better hits. The only things I saw they were good with were the shotguns. I'll admit, the Composite Bow was a surprise.
So, fix the problems with rushers (christ, make it so they can't have weapons or something) and I'll be happy.
Wow, this is actually really good. Better then my attempt at hardstyle, that's for sure :p
Very smooth yet hard hitting. I love it.
The Legend Returns
Would you believe you've inspired to make music over the past handful of months? Nowhere near as good as you or the multitude of other artists on here, but I try anyway.
It's good to see you back in action.
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